Editing of Ant Scripts in the Explorer

In the Explorer if you expand a build script's node, you can see nodes for its full structure beneath it - targets, tasks, and various data structures. By editing these directly in the Explorer, you can modify the build script in a different way. For example, press Delete on a task to remove it. Or type in a new value for an attribute in the Property Sheet. Or copy a fileset and paste it elsewhere. Or click ... on a target's depends attribute to get a dialog box listing possible dependencies. Or add new elements according to context from a node's context menu. Or change an ID reference using a pulldown. And so on.

Changes will be reflected immediately in the Editor. Also, textual changes made in the Editor will be reflected in the Explorer a few seconds after you stop typing. If you make a mistake, just hit Undo in the Editor just as you would for typos.

Need help on a task? Select any standard task node in the Explorer and press F1 to get documentation on the task.