Editing of Ant Scripts in the Explorer
In the Explorer if you expand a build script's node, you can see nodes for its
full structure beneath it - targets, tasks, and various data structures.
By editing these directly in the Explorer, you can modify the build script in
a different way. For example, press Delete on a task to remove it.
Or type in a new value for an attribute in the Property Sheet.
Or copy a fileset and paste it elsewhere.
Or click ... on a target's depends attribute to get a dialog
box listing possible dependencies.
Or add new elements according to context from a node's context menu.
Or change an ID reference using a pulldown. And so on.
Changes will be reflected immediately in the Editor. Also, textual changes made
in the Editor will be reflected in the Explorer a few seconds after you stop
typing. If you make a mistake, just hit Undo in the Editor just as you
would for typos.
Need help on a task? Select any standard task node in the Explorer and press
F1 to get documentation on the task.