dedit100.zip 15825 1995/01/30 DOOM DOS game editor for OS/2 depmv106.zip 327442 1995/12/24 DoomEdit/PM v1.06, Doom map editor deuos253.zip 150591 1995/09/02 Doom WAD editor v5.3 dmlnch11.zip 418575 1995/01/30 DOOM launcher, start DOOM from OS/2 dmos219s.zip 2437561 1997/07/17 Doom for OS/2 v2.19beta with latest shareware WAD doom10.zip 4315054 2000/10/11 doom early version that runs in os2 box Runs on: os2 dosbox Requires: 100% sb or sbpro compatible soundcard Contact: doom sayer doomedpm.zip 290990 1995/01/30 DoomEdit/PM - OS/2 PM DOOM MAP Editor v 0.80 doomwads.zip 1267684 1997/09/03 A collection of WADs for DOOM mds2v15.zip 377230 1995/01/30 Modem Doom Setup/2 v1.5, setup Doom game for modems mgldoom.zip 2027666 2001/02/02 -= DOOM for OS/2 - MGL version =- Long desc: -= DOOM for OS/2 - MGL version =- Optimized with MGL and DIVE. Compiled under emx/gcc with full optimizations. This actually runs better than the original dos version of the game :) Runs on: OS/2 Warp (also tested with WSeB) Requires: SDD beta38 or newer Contact: Dimitris 'sehh' Michelinakis (sehh@altered.com) Source: http://www.michelinakis.gr/Dimitris/soft.html os2doom.zip 667160 1999/08/18 OS/2 port of WinDOOM Long desc: DOOM for OS/2 with source code. Requires shareware or registered DOOM for WAD files. This application uses DIVE for video; and MIDI, Wave, and CD for sound; and Joystick for control. Currently, there is no launch / configuration tool. Runs on: OS/2 Warp 3 or 4 with multimedia installed Requires: IBM C/C++ 3.6 required to compile code Contact: Craig Ballantyne (ballanty@guisoft- corp.com) Source: http://www.guisoft-corp.com tntwads.zip 2193381 1997/09/03 A collection of WADs for DOOM